At the end of the mural, we can see a lifeless Kratos lying in the arms of Atreus as he looks up at something or someone conveniently blocked by a curtain. Lastly, we’re made aware of a prophecy that appears to already be set in motion as every event in the game up until this point is visually depicted on a mural that only because visible after Atreus’ touches the wall.
Additionally, here we learn that Atreus has a second name that was given to him by the giants, referring to the boy as “Loki,” aka the Norse god of mischief. Afterward, Kratos and Atreus travel to Jotunheim to scatter Faye’s ashes, at which point it’s revealed she was actually a giantess, meaning Atreus is actually half-god half-giant. God of War 2 Story and SettingĪt the end of the game, we saw Kratos facing off against the Norse god Baldur and ultimately defeat him. Requested roles include programming, art, and design teams with one listing in particular directly citing the most recent entry.
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This is plausible considering the studio has been ramping up production according to a series of posted job listings first spotted by GamesRadar. With that in mind, its possible fans will be able to get their hands on GOW 2 as soon as April 2021, which would place it exactly three years apart from 2018’s God of War. What we can say is it will almost definitely launch on Sony’s new PlayStation 5 gaming console, which is currently slated to release “Holiday 2020”. Whether Santa Monica will end up naming the title God of War 2 or something else entirely is currently unknown. However, we can expect the sequel to have a much shorter turnaround since a majority of the groundwork has already been laid. This is based on a Kotaku interview with GOW Game Director Cory Balrog, where he explains why a bulk of the game’s five-year development was spent redesigning its combat engine.
Considering that Sony Santa Monica has yet to confirm that they’re working on a new GOW, the game is likely early into development.